Using a stereoscopic projector and the Kinect camera, real objects are rendered digitally in a 3-D space.

What humans can accomplish with a gesture is amazing. By holding out a hand, palm forward, we can stop a group of people from approaching a dangerous situation; by waving an arm, we can invite people into a room. Without a touch, we can direct the actions of others, simply through gestures. Soon, with those same types of gestures, we’ll be directing the operations of heavy pieces of machinery and entire assembly lines.

Manufacturing workers are on the verge of replacing the mouse-and-keyboard-based graphical user interface (GUI) with newer options. Already, touchscreens are making great inroads into manufacturing. And in many locations, the adoption of other natural user interfaces (NUIs) is expanding to incorporate eye scans, fingerprint scans and gesture recognition. These interfaces are natural and relevant spinoffs of the type of technology we find today in video games, such as those using Microsoft’s Kinect.

In the gaming world, gestures and voices are recognized by Kinect through an orchestrated set of technologies: a color video camera, a depth sensor that establishes a 3-D perspective and a microphone array that picks out individual players’ voices from the background room noise. In addition, Kinect has special software that tracks a player’s skeleton to recognize the difference between motion of the limbs and movement of the entire body.

The combined technologies can accurately perceive the room’s layout and determine each player’s body shape and position so that the game responds accordingly.One can expect to see NUI applications working in every industry imaginable—from health care to education, retail to travel—extending user interactions in multiple ways.

NUI technology is of particular interest to the manufacturing industry. For instance, when a worker logs on to a machine, instead of clicking a mouse and entering a personal ID and password on a computer screen, the user will look into a sensing device that will perform a retinal scan for identification. Then, just by using hand gestures, the identified worker can start a machine or, with an outstretched hand, stop it. The machine may ask for the employee to confirm the requested action verbally, and a simple “yes” response will execute the command.

Avatar Kinect replicates a user’s speech, head movements and facial expressions on an Xbox avatar, and lets users hang out with friends in virtual environments and shoot animated videos to share online.

NUI technologies can improve ways to move products across assembly lines, as well as to build them on an individual line. For example, if a batch of partially assembled components must be transferred to a pallet or another machine, the worker can use a gesture to designate the subassemblies to be moved and the location of their destination.

Safeguards can be built into the NUI system so that unrelated movements or conversations in the plant do not accidentally initiate a command. Each machine will know who is logged in to it and will respond exclusively to that individual’s motions and voice. The computer could even be set to shut down automatically if its “commander” is away from the station for more than a selected period of time.

The benefits of NUI technology specific to manufacturing will be extensive. Many of these examples are already in development:

• Employees who must wear gloves on the job no longer need to remove them to operate a keyboard, so they can carry out their work and react to situations more speedily, resulting in higher productivity, faster throughput and higher safety in the workplace.

• Those who work in areas that contain considerable dirt, dust and grease know that touchscreens quickly can become smudged and difficult to view. With gestures, the screen can remain clean. Using the gesture-based NUI in these situations also reduces the spread of contagion and therefore improves health and productivity on the job.

• When computers remain cleaner, because they are touched only infrequently, the manufacturer can cut costs significantly. The screen and other computer components require less maintenance and repair, and elements such as a keyboard are no longer required investments.

Microsoft Dynamics is taking a lead in incorporating NUI technologies into its offerings. The Microsoft Dynamics AX 2012 enterprise resource planning solution offers a touch-based user interface for the shop floor, and independent software developers are working on gesture-based interfaces to provide touchless commands.

The first generation of gesture-based equipment will soon be installed in plants that manufacture heavy equipment, such as cars and large machine tools. Dirt and grease in such facilities can cause substantial problems for conventional computer control units.

NUIs also are expected to become popular in such difficult environments as cold rooms, where workers must wear heavy gloves, and pharmaceutical and food-processing plants, which require exceptional levels of cleanliness.

In the near future, we might see systems that can track the eyes of workers to anticipate the next command. And, soon, NUI interfaces will enter the office environment, where the productivity and cost-effectiveness they offer will be just as important as they are on the plant floor. With such widespread applications, voice- and gesture-based interfaces are certain to usher in an era in which interacting with technology becomes easier, faster and less costly.

by Rakesh Kumar in EE|Times


digi retail interactive screens digital signage

Η Ειδική Γραμματεία Ψηφιακού Σχεδιασμού του Υπουργείου Ανάπτυξης, Ανταγωνιστικότητας και Ναυτιλίας και η εταιρία «Ψηφιακές Ενισχύσεις ΑΕ» ανακοινώνουν την ένταξη 403 νέων επενδυτικών σχεδίων στη δράση «digi-retail», η οποία αφορά στην αξιοποίηση των νέων τεχνολογιών στον τομέα της λιανικής.

Τα 403 νέα επενδυτικά σχέδια που εντάσσονται, έχουν συνολικό προϋπολογισμό 18,93 εκατ. ευρώ και η συνολική επιχορήγηση που εγκρίθηκε (δημόσια δαπάνη) ανέρχεται σε 11,23 εκατ. ευρώ και προέρχεται από πόρους του ΕΣΠΑ 2007-2013. Ο μέσος προϋπολογισμός των επενδύσεων σε νέες τεχνολογίες ανά εγκεκριμένη αίτηση ανέρχεται σε 46.976 ευρώ και η επιχορήγηση αγγίζει το 60% της επένδυσης. Οι εγκεκριμένες επιχειρήσεις, εφ’ όσον το επιθυμούν, μπορούν με την έναρξη του επενδυτικού τους σχεδίου να λαμβάνουν προκαταβολή ύψους 35% της δημόσιας επιχορήγησης που τους αναλογεί, βάσει όσων προβλέπονται στους Οδηγούς της δράσης.

Τα επενδυτικά σχέδια που έχουν ενταχθεί στη δράση «digi-retail» από τις αρχές Ιουλίου έως σήμερα ανέρχονται σε 667 και έχουν συνολικό προϋπολογισμό 30,7 εκατ. ευρώ. H αξιολόγηση των επενδυτικών σχεδίων ξεκίνησε από τις Περιφέρειες του Επιχειρησιακού Προγράμματος «Ψηφιακή Σύγκλιση» (409 εντάξεις έως σήμερα) και συνεχίστηκε με την Περιφέρεια Αττικής (258 εντάξεις). Στο πλαίσιο της δράσης «digi-retail», βρίσκεται σε πλήρη εξέλιξη και η αξιολόγηση επενδυτικών σχεδίων από ολόκληρη την Ελλάδα και ακολουθούν εντός των επόμενων εβδομάδων πρόσθετες εγκρίσεις επενδυτικών σχεδίων από  τις υπόλοιπες Περιφέρειες.

Η δράση «digi-retail» ενισχύει τις «ψηφιακές επενδύσεις» επιχειρήσεων λιανικής με σκοπό: α) τη βελτίωση της εσωτερικής διαχείρισης και τη μείωση του κόστους λειτουργίας, με αυτοματοποίηση των διαδικασιών διαχείρισης αποθήκης, πωλήσεων, αγορών και β) την ενίσχυση της εξωστρέφειας και την πρόσβαση σε νέα καταναλωτικά κοινά, αξιοποιώντας τις δυνατότητες της τεχνολογίας για την ηλεκτρονική τους προβολή και προώθηση.

Στο πλαίσιο της δράσης «digi-retail» διατίθενται συνολικά πόροι του ΕΣΠΑ 2007-2013 ύψους 100 εκατ. ευρώ, προκειμένου να ενισχυθούν κατά 50% τεχνολογικές επενδύσεις συνολικού ύψους &euro200 εκατ. ευρώ από επιχειρήσεις λιανικής. Η δράση εντάσσεται στο πλαίσιο πολιτικών του Επιχειρησιακού Προγράμματος «Ψηφιακή Σύγκλιση», με τη συνδρομή πόρων όλων των ΠΕΠ και συγχρηματοδοτείται σε ποσοστό 85% από το Ευρωπαϊκό Ταμείο Περιφερειακής Ανάπτυξης και 15% από εθνικούς πόρους.

Επιχειρησιακό πρόγραμμα “Ψηφιακή Σύγκλιση”

While i was searching youtube for a projection system i found something very interesting.

A company named Obscura has created for Google the worlds largest video dome

It is the largest multi channel video environment ever created. They used 11 Christie 20,000 lumen projectors to create seamless video on over 12,000 square feet of surface area.

This dome was 90 feet across and stood over 50 feet high. They shot stills and video that was played back throught their 4K playback decks. Take a look at the video. It’s amazing…


AAXA is known for making bright little pico projectors, and its newest, the M2, is the best. This latest model packs 110 lumens of brightness, XGA (1024 x 768) resolution — seemingly a first for the world of tiny projectors. It also has 1GB of built-in storage plus an SD card slot if you need to get serious. The micro projector also boasts VGA, HDMI, and USB ports. Other than that, the M2 has a built-in media player with support for MP4, MP3, AVI, JPG, and other file formats, and optional cables for iPod, PSP and smart phone hookups. AAXA’s M2 is available now, and you can grab one for $369. I am planning to get one.

IML Events, organizer of the EMEA InAVation Awards, has revealed the finalists for the 2011 Technology Awards. Chosen from over 120 entries by a panel of industry expert judges and journalists, five finalists have been nominated in each technology category and will now be submitted to a PUBLIC VOTE to decide on the winner.

Most InAVative Digital Signage

Christie – MicroTiles
Lighthouse Technologies – DuoLED
Pufferfish – PufferSphere M
Vbrick – VBrick Digital Signage
Visix – Announce

Most InAVative Display Solution

7th Sense – Delta Media Server
Albiral – AH17D216A
Mitsubishi Electric – Diamond Vision OLED
NEC Display Solutions – MultiSync X462UN
Sharp – PNV601

Most InAVative AV Accessory

Atlona – AT-DIS7-PROHD
Neutrik – opticalCON powerMONITOR
PPC – PerfectLock Locking HDMI Cable
RTi – vIRsa Mouse
Vision – Techconnect2 Connectivity System

Most InAVative Mounting Solution

Chief – SL220 Automated Projector Lift
Euromet – Kalibro
Omnimount – PROHDCART
Peerless Industries – Ultra Thin Flat Video Wall Mount
Unitech – AntiVibration 19″ Rack

Most InAVative Audio Product (non-loudspeaker)

Allen & Heath – iLive-R72
Equipson – BlueLine series
InOut – DA250P
Meyer Sound – D-Mitri
TOA – M-633D automatic resonance control system

Most InAVative Control Solution

Ace Visual & Sound Systems – ShowMagic AV Plus Software
Crestron – DM-MD32X32 DigitalMedia Switcher
Cue – Visual Composer
Lightware – MX80X80 Hybrid router
Universal Remote Control (URC) – Network Keypad Solution

Most InAVative Loudspeaker Product

Bosch Security Systems – Vari-directional Array
Duran Audio – AXYS B215 “Diff”
Genelec – 4000 Series
K-Array – KTL22
Martin Audio – MLA

Most InAVative Video Processing or Distribution Product

Analog Way – Eikos
Apantac – TAHOMA-DE-4/8
Coolux – Pandora’s Box Server STD version 4.7
Magenta Research – Voyager Fibre Optic Signal Distribution Platform
TV One – C2-2375A Universal 3G-SDI Video Processor

Most InAVative Projector

Barco – RLM-W6
Epson – EB-450Wi
Hitachi – Ultimate Short Throw Projector
Panasonic – DZ110XE
projectiondesign – FR12 Remote Light Source Projector

Voting will go live during the week of November 15, will close on Sunday January 16 2011, and the winners will be announced at the gala evening to be held at Integrated Systems Europe on Wednesday February 2 2011.